essentially it is: os scheduler constant run + queue + timer
how to let queue notify client that new element available instead of client poll/loop to check?
To notify a client that a new element is available in a queue, you can use various mechanisms depending on your programming environment and the specifics of your application. Here are some common approaches:
- Condition Variables (C/C++):
- Use condition variables to notify a waiting thread that new data is available.
- Observer Pattern (OOP):
- Implement an observer pattern where the client subscribes to notifications from the queue.
- Pub/Sub Messaging (Distributed Systems):
- Use a publish/subscribe messaging system like RabbitMQ, Kafka, or Redis Pub/Sub.
- Async/Await and Callbacks (JavaScript/Python):
- Use asynchronous programming with callbacks or async/await to handle new data.
Example with Condition Variables (C/C++)
Using condition variables is a common way to achieve this in C/C++:
#include <iostream>
#include <queue>
#include <thread>
#include <condition_variable>
#include <mutex>
std::queue<int> queue;
std::mutex mtx;
std::condition_variable cv;
void producer() {
for (int i = 0; i < 10; ++i) {
std::this_thread::sleep_for(std::chrono::seconds(1));
std::lock_guard<std::mutex> lock(mtx);
queue.push(i);
std::cout << "Produced: " << i << std::endl;
cv.notify_one();
}
}
void consumer() {
while (true) {
std::unique_lock<std::mutex> lock(mtx);
cv.wait(lock, [] { return !queue.empty(); });
int value = queue.front();
queue.pop();
std::cout << "Consumed: " << value << std::endl;
}
}
int main() {
std::thread prod(producer);
std::thread cons(consumer);
prod.join();
cons.join();
return 0;
}
Explanation
- Producer:
- Produces items and adds them to the queue.
- Notifies the condition variable each time a new item is added.
- Consumer:
- Waits for the condition variable to be notified.
- Consumes items from the queue when notified.
Example with Observer Pattern (Python)
Using the observer pattern in Python:
import threading
import queue
import time
class ObservableQueue:
def __init__(self):
self.queue = queue.Queue()
self.condition = threading.Condition()
self.observers = []
def register(self, observer):
with self.condition:
self.observers.append(observer)
def notify_all(self):
with self.condition:
for observer in self.observers:
observer.notify()
def put(self, item):
with self.condition:
self.queue.put(item)
self.notify_all()
def get(self):
return self.queue.get()
class Observer:
def notify(self):
print("New item available in the queue")
def producer(observable_queue):
for i in range(10):
time.sleep(1)
observable_queue.put(i)
print(f"Produced: {i}")
def consumer(observable_queue):
while True:
item = observable_queue.get()
print(f"Consumed: {item}")
observable_queue = ObservableQueue()
observer = Observer()
observable_queue.register(observer)
prod_thread = threading.Thread(target=producer, args=(observable_queue,))
cons_thread = threading.Thread(target=consumer, args=(observable_queue,))
prod_thread.start()
cons_thread.start()
prod_thread.join()
cons_thread.join()
Explanation
- ObservableQueue:
- Manages a queue and notifies registered observers when a new item is added.
- Observer:
- Defines the notification method that gets called when a new item is available.
- Producer:
- Produces items and adds them to the observable queue.
- Consumer:
- Consumes items from the observable queue.
Example with Asyncio (Python)
Using asyncio
for asynchronous notifications:
import asyncio
import queue
class AsyncQueue:
def __init__(self):
self.queue = asyncio.Queue()
self.condition = asyncio.Condition()
async def put(self, item):
async with self.condition:
await self.queue.put(item)
self.condition.notify_all()
async def get(self):
async with self.condition:
await self.condition.wait_for(lambda: not self.queue.empty())
return await self.queue.get()
async def producer(async_queue):
for i in range(10):
await asyncio.sleep(1)
await async_queue.put(i)
print(f"Produced: {i}")
async def consumer(async_queue):
while True:
item = await async_queue.get()
print(f"Consumed: {item}")
async def main():
async_queue = AsyncQueue()
await asyncio.gather(
producer(async_queue),
consumer(async_queue)
)
asyncio.run(main())
Explanation
- AsyncQueue:
- Manages an asynchronous queue and condition.
- Producer:
- Produces items and adds them to the asynchronous queue.
- Consumer:
- Consumes items from the asynchronous queue.
Conclusion
These are just a few examples of how to notify clients that a new element is available in a queue without polling. Choose the method that best fits your application’s architecture and requirements.
4o
The wait_for
method with a timeout for condition variables in C++ is used to wait until a condition is met or a specified timeout duration has passed. This can be very useful for avoiding indefinite blocking if the condition might not be met.
Here’s a breakdown of how wait_for
with timeout works and a sample implementation.
How wait_for
Works
The wait_for
method of a condition variable can take a timeout duration. It blocks the calling thread until:
- The condition variable is notified.
- The predicate returns true.
- The timeout duration has expired.
The method returns a std::cv_status
which can be std::cv_status::no_timeout
if the predicate was satisfied or std::cv_status::timeout
if the timeout expired.
Implementation in C++
Below is a simple example of using wait_for
with a timeout in a producer-consumer scenario:
#include <iostream>
#include <queue>
#include <thread>
#include <condition_variable>
#include <chrono>
std::queue<int> queue;
std::mutex mtx;
std::condition_variable cv;
bool done = false;
void producer() {
for (int i = 0; i < 10; ++i) {
std::this_thread::sleep_for(std::chrono::seconds(1));
{
std::lock_guard<std::mutex> lock(mtx);
queue.push(i);
std::cout << "Produced: " << i << std::endl;
}
cv.notify_one();
}
{
std::lock_guard<std::mutex> lock(mtx);
done = true;
}
cv.notify_all();
}
void consumer() {
while (true) {
std::unique_lock<std::mutex> lock(mtx);
if (cv.wait_for(lock, std::chrono::seconds(2), [] { return !queue.empty() || done; })) {
if (!queue.empty()) {
int value = queue.front();
queue.pop();
std::cout << "Consumed: " << value << std::endl;
} else if (done) {
break; // Exit loop if producer is done and queue is empty
}
} else {
std::cout << "Timeout: No items produced for 2 seconds\n";
}
}
}
int main() {
std::thread prod(producer);
std::thread cons(consumer);
prod.join();
cons.join();
return 0;
}
Explanation
- Producer:
- Produces items and pushes them to the queue every second.
- Notifies one waiting consumer each time a new item is added.
- Sets
done
totrue
when finished producing, and notifies all waiting consumers.
- Consumer:
- Uses
cv.wait_for
to wait up to 2 seconds for a new item to be added to the queue or for thedone
flag to be set. - If
wait_for
returns because the predicate is true (i.e., the queue is not empty ordone
is true), it processes the item or exits if done. - If
wait_for
times out (returnsfalse
), it prints a timeout message and continues waiting.
- Uses
Detailed Steps
- Mutex Locking:
std::unique_lock<std::mutex> lock(mtx);
locks the mutex associated with the condition variable.
- Waiting with Timeout:
cv.wait_for(lock, std::chrono::seconds(2), [] { return !queue.empty() || done; });
waits for up to 2 seconds.- The predicate
[] { return !queue.empty() || done; }
is checked periodically. If it returnstrue
before the timeout,wait_for
returnstrue
. - If the timeout expires before the predicate returns
true
,wait_for
returnsfalse
.
- Condition Handling:
- If
cv.wait_for
returnstrue
and the queue is not empty, the consumer processes the item. - If
cv.wait_for
returnsfalse
, a timeout message is printed. - If the
done
flag is set and the queue is empty, the consumer exits the loop.
- If
By using wait_for
with a timeout, you can efficiently manage waiting for conditions while avoiding indefinite blocking, providing a more responsive and robust application.
I am asking how c++ libary function condition variable wait_for with timeout is implemented in the libary/os level, not how to use it, please try again , thanks?
I apologize for the misunderstanding. Let’s dive into how the std::condition_variable::wait_for
with a timeout is implemented at the library/OS level in C++.
High-Level Overview
std::condition_variable::wait_for
allows a thread to wait for a specific duration for a condition to be met. If the condition is not met within this duration, the function returns, and the thread can continue executing. This functionality is typically built on top of lower-level OS synchronization primitives.
Implementation Details
- Condition Variable and Mutex Interaction:
- The condition variable is associated with a mutex. The waiting thread must lock the mutex before calling
wait_for
. - When a thread calls
wait_for
, it releases the mutex and blocks until it is either notified, the predicate is true, or the timeout occurs.
- The condition variable is associated with a mutex. The waiting thread must lock the mutex before calling
- Timeout Mechanism:
- The function uses system calls to implement the timeout. The implementation typically involves using APIs like
pthread_cond_timedwait
on POSIX systems orSleepConditionVariableCS
on Windows.
- The function uses system calls to implement the timeout. The implementation typically involves using APIs like
POSIX Implementation
On POSIX-compliant systems (like Linux), condition variables and their timeout functionality are usually implemented using pthread_cond_t
and pthread_cond_timedwait
.
Here’s a simplified conceptual implementation:
#include <pthread.h>
#include <chrono>
#include <mutex>
#include <condition_variable>
#include <system_error>
namespace std {
class condition_variable {
public:
condition_variable() {
pthread_cond_init(&cond, nullptr);
}
~condition_variable() {
pthread_cond_destroy(&cond);
}
void wait(std::unique_lock<std::mutex>& lock) {
pthread_cond_wait(&cond, lock.mutex()->native_handle());
}
template<class Rep, class Period>
std::cv_status wait_for(std::unique_lock<std::mutex>& lock,
const std::chrono::duration<Rep, Period>& rel_time) {
auto abs_time = std::chrono::system_clock::now() + rel_time;
return wait_until(lock, abs_time);
}
template<class Clock, class Duration>
std::cv_status wait_until(std::unique_lock<std::mutex>& lock,
const std::chrono::time_point<Clock, Duration>& abs_time) {
auto sec = std::chrono::time_point_cast<std::chrono::seconds>(abs_time);
auto nsec = std::chrono::duration_cast<std::chrono::nanoseconds>(abs_time - sec);
timespec ts;
ts.tv_sec = sec.time_since_epoch().count();
ts.tv_nsec = nsec.count();
int res = pthread_cond_timedwait(&cond, lock.mutex()->native_handle(), &ts);
if (res == ETIMEDOUT) {
return std::cv_status::timeout;
} else if (res != 0) {
throw std::system_error(res, std::system_category());
}
return std::cv_status::no_timeout;
}
void notify_one() {
pthread_cond_signal(&cond);
}
void notify_all() {
pthread_cond_broadcast(&cond);
}
private:
pthread_cond_t cond;
};
} // namespace std
Windows Implementation
On Windows, the implementation would use the CONDITION_VARIABLE
and SleepConditionVariableCS
functions.
#include <windows.h>
#include <chrono>
#include <mutex>
#include <condition_variable>
#include <system_error>
namespace std {
class condition_variable {
public:
condition_variable() {
InitializeConditionVariable(&cond);
}
~condition_variable() {
// No need to explicitly destroy CONDITION_VARIABLE
}
void wait(std::unique_lock<std::mutex>& lock) {
SleepConditionVariableCS(&cond, lock.mutex()->native_handle(), INFINITE);
}
template<class Rep, class Period>
std::cv_status wait_for(std::unique_lock<std::mutex>& lock,
const std::chrono::duration<Rep, Period>& rel_time) {
auto millis = std::chrono::duration_cast<std::chrono::milliseconds>(rel_time).count();
if (SleepConditionVariableCS(&cond, lock.mutex()->native_handle(), millis)) {
return std::cv_status::no_timeout;
} else {
if (GetLastError() == ERROR_TIMEOUT) {
return std::cv_status::timeout;
} else {
throw std::system_error(GetLastError(), std::system_category());
}
}
}
void notify_one() {
WakeConditionVariable(&cond);
}
void notify_all() {
WakeAllConditionVariable(&cond);
}
private:
CONDITION_VARIABLE cond;
};
} // namespace std
Explanation
- POSIX Implementation:
pthread_cond_timedwait
: This function is used to wait on a condition variable until a specific absolute time. It internally handles the timeout.- Time Calculation: Convert the relative time (
std::chrono::duration
) to an absolute time (timespec
).
- Windows Implementation:
SleepConditionVariableCS
: This function is used to wait on a condition variable with a timeout specified in milliseconds.- Error Handling: Check for
ERROR_TIMEOUT
to determine if the wait timed out.
Conclusion
The wait_for
method in the standard library leverages lower-level OS synchronization primitives (pthread_cond_timedwait
on POSIX systems and SleepConditionVariableCS
on Windows) to implement the timeout functionality. This ensures that the thread is efficiently blocked and woken up, minimizing CPU usage and allowing for precise timing control.
how pthread_cond_timedwait is implemented?
pthread_cond_timedwait
function is a part of the POSIX thread (pthread) library, which provides synchronization mechanisms for multithreading. It allows a thread to block on a condition variable until a specified time has elapsed or the condition is signaled. The actual implementation of pthread_cond_timedwait
involves several layers of abstraction and interactions with the operating system’s kernel.Here’s a high-level overview of how pthread_cond_timedwait
works and is typically implemented:
High-Level Overview
- Mutex Interaction:
- The thread must hold a mutex when it calls
pthread_cond_timedwait
. This mutex is atomically released as the thread starts waiting and is re-acquired when the thread is signaled or when the timeout expires.
- The thread must hold a mutex when it calls
- Condition Variable:
- The condition variable keeps track of the threads waiting on it. Each thread that calls
pthread_cond_timedwait
is added to this waiting list.
- The condition variable keeps track of the threads waiting on it. Each thread that calls
- Waiting:
- The thread is put into a sleep state and is placed in the wait queue of the condition variable.
- Timeout Handling:
- The system uses high-resolution timers to track the timeout. If the condition variable is not signaled within the specified timeout, the thread is woken up and returns with a timeout error.
- Reacquiring Mutex:
- Once the thread is woken up (either by a signal or a timeout), it attempts to re-acquire the mutex before returning from
pthread_cond_timedwait
.
- Once the thread is woken up (either by a signal or a timeout), it attempts to re-acquire the mutex before returning from
Detailed Steps
1. Preparing to Wait
- When a thread calls
pthread_cond_timedwait
, it first prepares the condition variable and the associated mutex. It ensures the mutex is held before proceeding.
2. Atomically Release Mutex and Wait
- The mutex is released atomically as the thread begins to wait. This prevents race conditions where another thread could modify shared data before the thread starts waiting.
3. Enqueue the Thread
- The thread is enqueued in the condition variable’s wait queue. The queue keeps track of all threads waiting for the condition to be signaled.
4. Enter Sleep State
- The thread enters a sleep state, where it is no longer runnable until it is woken up. This is managed by the OS scheduler.
5. Handling Timeouts
- The OS kernel sets a high-resolution timer for the thread. If the condition is not signaled by the time the timer expires, the thread is woken up and the function returns
ETIMEDOUT
.
6. Reacquire the Mutex
- Once the thread is woken up (either by a signal or a timeout), it attempts to re-acquire the mutex before returning from
pthread_cond_timedwait
.
Simplified Conceptual Implementation
Here’s a conceptual and highly simplified pseudo-code implementation to give you an idea of how pthread_cond_timedwait
might be implemented:
int pthread_cond_timedwait(pthread_cond_t *cond, pthread_mutex_t *mutex, const struct timespec *abstime) {
// Internal data structures
struct wait_node {
pthread_t thread;
struct timespec timeout;
struct wait_node *next;
};
// Lock internal condition variable lock
pthread_mutex_lock(&cond->internal_lock);
// Create and enqueue the wait node
wait_node node;
node.thread = pthread_self();
node.timeout = *abstime;
node.next = NULL;
enqueue(&cond->wait_queue, &node);
// Atomically release the user-provided mutex and wait
pthread_mutex_unlock(mutex);
pthread_cond_wait_internal(cond, &node);
// Reacquire the user-provided mutex
pthread_mutex_lock(mutex);
// Remove the wait node from the queue
dequeue(&cond->wait_queue, &node);
// Check if the wait was due to a timeout
if (node.timeout_expired) {
return ETIMEDOUT;
}
return 0;
}
void pthread_cond_wait_internal(pthread_cond_t *cond, wait_node *node) {
// Enter sleep state and set a high-resolution timer
sleep_until_signaled_or_timeout(node);
// Check if the wait node has been signaled or timed out
if (check_timeout(node)) {
node->timeout_expired = true;
} else {
node->timeout_expired = false;
}
// Signal the thread to wake up
wake_up(node->thread);
}
void sleep_until_signaled_or_timeout(wait_node *node) {
// OS-specific implementation to put the thread to sleep
// and set a high-resolution timer
}
void wake_up(pthread_t thread) {
// OS-specific implementation to wake up the thread
}
Kernel-Level Interactions
- Futexes:
- On Linux, condition variables often utilize futexes (fast userspace mutexes) for waiting. The
futex
system call provides a way to block a thread until a certain condition is met or a timeout occurs.
cint sys_futex(int *uaddr, int futex_op, int val, const struct timespec *timeout, int *uaddr2, int val3);
- On Linux, condition variables often utilize futexes (fast userspace mutexes) for waiting. The
- Scheduler and Timers:
- The kernel scheduler handles putting the thread to sleep and waking it up based on signals or timeouts. High-resolution timers are used to manage the timeout feature accurately.
Conclusion
The pthread_cond_timedwait
function is a complex synchronization primitive that relies on both user-space and kernel-space mechanisms. It uses mutexes, condition variables, and high-resolution timers to provide a reliable way for threads to wait for conditions with a timeout. The actual implementation is deeply tied to the operating system’s scheduling and synchronization mechanisms, making it efficient and reliable for multithreading applications.
how linux/kernel scheduler check if thread timeout?
In Linux, the kernel scheduler is responsible for managing the execution of threads (or tasks). When a thread is put to sleep, such as by using pthread_cond_timedwait
or a similar mechanism, the kernel scheduler must determine when to wake the thread either due to a condition being met or a timeout expiring. Here’s how the Linux kernel handles timeouts for sleeping threads:
High-Level Overview
- Futexes and Wait Queues:
- The kernel uses futexes (fast userspace mutexes) and wait queues to manage threads waiting on a condition.
- High-Resolution Timers:
- The kernel sets a high-resolution timer for the thread when a timeout is specified.
- Scheduler Tick:
- The kernel scheduler runs periodically (usually on each tick of a high-resolution clock) to check the state of threads and timers.
- Wakeup Mechanism:
- When the timer expires, the kernel wakes up the thread if it has not been woken up by another event.
Detailed Steps
1. Putting the Thread to Sleep
When a thread calls a function like pthread_cond_timedwait
, it eventually results in a call to futex
with a FUTEX_WAIT
operation. This puts the thread to sleep on a futex wait queue.
2. Setting the Timer
A high-resolution timer (typically using the hrtimer
subsystem) is set for the specified timeout duration. The timer is associated with a callback function that will be called when the timer expires.
3. Scheduler Tick
The kernel scheduler runs periodically to manage the state of threads. During each tick (or when other relevant events occur), the scheduler checks the state of all active timers.
4. Timer Expiry
When the high-resolution timer expires, the callback function is executed. This function sets the appropriate flags and moves the thread from the futex wait queue to the run queue, effectively waking it up.
5. Waking Up the Thread
The scheduler then considers the thread as runnable and schedules it for execution at the next opportunity.
Key Components in the Kernel
- Futex Implementation:
The futex system call implementation includes logic for waiting with a timeout. This involves adding the thread to a futex wait queue and setting up the timer.
int futex_wait(u32 *uaddr, u32 val, struct timespec *timeout) {
struct hrtimer_sleeper timeout_sleeper;
if (timeout) {
hrtimer_init_sleeper(&timeout_sleeper, current);
hrtimer_set_expires(&timeout_sleeper.timer, timespec_to_ktime(*timeout));
hrtimer_start_expires(&timeout_sleeper.timer, HRTIMER_MODE_REL);
}
// Add the thread to the futex wait queue
futex_queue_add(uaddr, val);
if (timeout) {
// Put the thread to sleep and wait for either timeout or futex wakeup
schedule_hrtimeout_range(&timeout_sleeper.timer, 0, HRTIMER_MODE_REL);
if (timeout_sleeper.task != NULL) {
// Timer expired
futex_queue_remove(uaddr);
return -ETIMEDOUT;
}
} else {
// Put the thread to sleep and wait for futex wakeup
schedule();
}
return 0;
}
- High-Resolution Timers:
The high-resolution timer subsystem is used to handle precise timing. When the timer is set, it schedules the expiry event.
void hrtimer_init_sleeper(struct hrtimer_sleeper *sl, struct task_struct *tsk) {
hrtimer_init(&sl->timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
sl->task = tsk;
}
void hrtimer_callback(struct hrtimer *timer) {
struct hrtimer_sleeper *sl = container_of(timer, struct hrtimer_sleeper, timer);
if (sl->task != NULL) {
wake_up_process(sl->task);
sl->task = NULL;
}
}
- Scheduler:
The kernel scheduler is responsible for managing the execution state of threads. When a timer expires, it wakes up the corresponding thread.
void wake_up_process(struct task_struct *tsk) {
if (tsk->state & TASK_INTERRUPTIBLE) {
tsk->state = TASK_RUNNING;
enqueue_task(tsk);
}
}
Conclusion
In the Linux kernel, when a thread is put to sleep with a timeout, the following sequence of events typically occurs:
- The thread is added to a futex wait queue and a high-resolution timer is set.
- The kernel scheduler periodically checks the state of all timers.
- When the timer expires, a callback function is invoked to wake up the thread.
- The thread is moved to the run queue and marked as runnable.
- The scheduler then schedules the thread for execution at the next opportunity.
This mechanism ensures that the thread is efficiently put to sleep and woken up either when the condition it is waiting for is met or when the specified timeout period expires.